<H2UNITS< h2>
The
following tables show "Game Things" associated with each "unit
type". The unit type is defined by the file name in the ..\DB\Units folder
from where this information is collected.
|
|
Unit
Type |
|||||||||||
|
Game Thing |
antiair |
antitank |
artillery |
engineer |
bergsjaeger |
cavalry |
infantry |
marine |
mechanized |
militia |
motorized |
paratrooper |
|
cost |
3 |
3 |
5 |
3 |
5 |
3 |
4 |
6 |
9 |
2 |
8 |
25 |
|
buildtime |
40 |
60 |
60 |
30 |
120 |
90 |
90 |
120 |
120 |
45 |
120 |
180 |
|
manpower |
3 |
3 |
3 |
3 |
8 |
8 |
8 |
10 |
8 |
7 |
8 |
7 |
|
maxspeed |
|
-1 |
-1 |
2 |
4 |
7 |
4 |
5 |
8 |
4 |
9 |
4 |
|
defaultorganisation |
|
|
|
|
50 |
30 |
30 |
50 |
30 |
30 |
30 |
50 |
|
grounddefence |
|
|
|
|
2 |
2 |
2 |
3 |
4 |
2 |
3 |
2 |
|
airdefence |
|
|
|
|
1 |
2 |
2 |
2 |
2 |
2 |
1 |
2 |
|
softattack |
|
|
3 |
|
1 |
4 |
1 |
1 |
1 |
1 |
1 |
1 |
|
hardattack |
1 |
4 |
1 |
|
1 |
1 |
1 |
1 |
1 |
0 |
1 |
1 |
|
airattack |
3 |
|
|
|
1 |
1 |
1 |
1 |
1 |
0 |
1 |
1 |
|
transportweight |
|
|
|
|
10 |
30 |
10 |
10 |
30 |
10 |
30 |
5 |
|
supplyconsumption |
1 |
1 |
1 |
1 |
1 |
1.5 |
1 |
1 |
1.5 |
1 |
1.2 |
1 |
|
fuelconsumption |
|
|
|
|
0 |
0 |
0 |
0 |
3.5 |
0 |
2 |
0 |
|
speed_cap_art |
|
|
|
|
4 |
5 |
5 |
5 |
10 |
4 |
10 |
4 |
|
speed_cap_eng |
|
|
|
|
6 |
6 |
6 |
6 |
100 |
6 |
100 |
5 |
|
speed_cap_at |
|
|
|
|
4 |
5 |
5 |
5 |
10 |
4 |
10 |
4 |
|
speed_cap_aa |
|
|
|
|
4 |
5 |
5 |
5 |
10 |
4 |
10 |
4 |
Notes
The shaded entries are for "brigade" units.
|
|
Unit
Type |
||||||||||||
|
Game Thing |
panzer - GW, tankettes, inf support, light (up to light adv 30mm) |
||||||||||||
|
model # |
0 |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
|
cost |
7 |
7 |
5 |
5 |
10 |
9 |
9 |
9 |
9 |
10 |
10 |
10 |
10 |
|
buildtime |
180 |
180 |
180 |
180 |
220 |
180 |
180 |
180 |
180 |
180 |
180 |
180 |
180 |
|
manpower |
2 |
2 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
|
maxspeed |
2 |
3 |
12 |
12 |
5 |
11 |
11 |
11 |
11 |
11 |
11 |
11 |
11 |
|
defaultorganisation |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
|
grounddefence |
1 |
1 |
2 |
2 |
4 |
3 |
3 |
3 |
3 |
5 |
5 |
5 |
6 |
|
airdefence |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
|
softattack |
2 |
3 |
2 |
3 |
4 |
4 |
4 |
5 |
5 |
4 |
5 |
6 |
5 |
|
hardattack |
0 |
1 |
0 |
1 |
4 |
1 |
3 |
4 |
5 |
4 |
5 |
6 |
6 |
|
airattack |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
|
transportweight |
30 |
30 |
15 |
15 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
|
supplyconsumption |
4 |
4 |
0.5 |
0.5 |
3 |
2 |
2 |
2 |
2 |
2 |
2 |
2 |
2 |
|
fuelconsumption |
4 |
4 |
0.5 |
0.5 |
3 |
2 |
2 |
2 |
2 |
2.5 |
2.5 |
2.5 |
3 |
|
speed_cap_art |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
|
speed_cap_eng |
100 |
100 |
100 |
100 |
100 |
100 |
100 |
100 |
100 |
100 |
100 |
100 |
100 |
|
speed_cap_at |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
|
speed_cap_aa |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
Notes
The shaded entries are for pre-war and early tanks. The rest are light tanks.
|
|
Unit
Type |
|||||||||||
|
Game Thing |
panzer – light (from adv 40mm), up to improved 70mm long barrel |
|||||||||||
|
model # |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
|
cost |
10 |
10 |
10 |
11 |
11 |
11 |
11 |
11 |
12 |
12 |
12 |
12 |
|
buildtime |
180 |
180 |
180 |
190 |
190 |
190 |
190 |
190 |
190 |
190 |
190 |
190 |
|
manpower |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
|
maxspeed |
11 |
11 |
11 |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
|
defaultorganisation |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
|
grounddefence |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
10 |
10 |
10 |
10 |
|
airdefence |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
|
softattack |
6 |
7 |
11 |
3 |
5 |
6 |
7 |
12 |
7 |
7 |
12 |
12 |
|
hardattack |
7 |
8 |
11 |
1 |
4 |
6 |
9 |
4 |
7 |
9 |
12 |
18 |
|
airattack |
1 |
1 |
2 |
1 |
1 |
1 |
2 |
2 |
1 |
1 |
1 |
1 |
|
transportweight |
30 |
30 |
30 |
40 |
40 |
40 |
40 |
40 |
40 |
40 |
40 |
40 |
|
supplyconsumption |
2 |
2 |
2 |
2.3 |
2.3 |
2.3 |
2.3 |
2.3 |
2.3 |
2.3 |
2.3 |
2.3 |
|
fuelconsumption |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
|
speed_cap_art |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
|
speed_cap_eng |
100 |
100 |
100 |
100 |
100 |
100 |
100 |
100 |
100 |
100 |
100 |
100 |
|
speed_cap_at |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
|
speed_cap_aa |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
|
|
Unit
Type |
|||||||||||||
|
Game Thing |
panzer – (start – 80mm medium improved) |
|||||||||||||
|
model # |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
|
cost |
12 |
13 |
13 |
13 |
13 |
30 |
30 |
35 |
35 |
18 |
18 |
18 |
18 |
18 |
|
buildtime |
190 |
190 |
190 |
190 |
190 |
240 |
240 |
240 |
240 |
200 |
200 |
200 |
200 |
200 |
|
manpower |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
|
maxspeed |
8 |
8 |
8 |
8 |
8 |
3 |
3 |
3 |
2 |
11 |
11 |
11 |
11 |
12 |
|
defaultorganisation |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
|
grounddefence |
10 |
14 |
14 |
14 |
14 |
20 |
20 |
20 |
20 |
18 |
18 |
18 |
18 |
24 |
|
airdefence |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
|
softattack |
18 |
7 |
12 |
12 |
18 |
23 |
23 |
23 |
25 |
20 |
20 |
20 |
20 |
20 |
|
hardattack |
22 |
9 |
12 |
18 |
22 |
31 |
26 |
38 |
43 |
24 |
30 |
26 |
31 |
33 |
|
airattack |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
|
transportweight |
40 |
40 |
40 |
40 |
40 |
60 |
60 |
60 |
60 |
60 |
60 |
60 |
60 |
60 |
|
supplyconsumption |
2.3 |
2.3 |
2.3 |
2.3 |
2.3 |
3 |
3 |
3 |
3.1 |
3.1 |
3.1 |
3.1 |
3.1 |
3.1 |
|
fuelconsumption |
3 |
3 |
3 |
3 |
3 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
|
speed_cap_art |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
|
speed_cap_eng |
100 |
100 |
100 |
100 |
100 |
100 |
100 |
100 |
100 |
100 |
100 |
100 |
100 |
100 |
|
speed_cap_at |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
|
speed_cap_aa |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
The
following tables show "Game Things" associated with each "unit
type". The unit type is defined by the file name in the ..\DB\Units folder
from where this information is collected.
|
|
Unit
Type |
||||||||||||||
|
Game Thing |
fighter - early |
fighter - interceptor |
fighter - multirole |
fighter - escort |
fighter - rocket (10,12) - turbojet (11,13) - VTOL (14) |
||||||||||
|
model # |
0 |
1 |
4 |
7 |
2 |
5 |
8 |
3 |
6 |
9 |
10 |
12 |
11 |
13 |
14 |
|
cost |
6 |
7 |
8 |
9 |
7 |
8 |
9 |
8 |
9 |
10 |
14 |
15 |
15 |
17 |
18 |
|
buildtime |
180 |
180 |
180 |
180 |
180 |
180 |
180 |
180 |
180 |
180 |
180 |
180 |
180 |
180 |
180 |
|
manpower |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
|
maxspeed |
350 |
500 |
650 |
750 |
470 |
600 |
720 |
500 |
625 |
670 |
960 |
1000 |
817 |
865 |
920 |
|
defaultorganisation |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
|
surfacedetectioncapability |
3 |
3 |
4 |
6 |
4 |
6 |
8 |
3 |
3 |
5 |
5 |
7 |
7 |
8 |
10 |
|
airdetectioncapability |
1 |
2 |
4 |
6 |
3 |
6 |
8 |
2 |
3 |
5 |
6 |
8 |
7 |
10 |
10 |
|
surfacedefence |
3 |
3 |
4 |
6 |
4 |
5 |
6 |
5 |
7 |
10 |
9 |
9 |
9 |
11 |
11 |
|
airdefence |
1 |
3 |
5 |
10 |
3 |
4 |
9 |
2 |
5 |
9 |
8 |
10 |
6 |
15 |
12 |
|
airattack |
3 |
6 |
10 |
15 |
5 |
9 |
13 |
4 |
8 |
12 |
10 |
13 |
11 |
20 |
15 |
|
strategicattack |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
|
tacticalattack |
0 |
0 |
0 |
0 |
2 |
5 |
9 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
13 |
|
navalattack |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
|
transportcapability |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
range |
300 |
500 |
750 |
950 |
450 |
500 |
850 |
600 |
1400 |
1950 |
125 |
250 |
600 |
800 |
650 |
|
supplyconsumption |
2 |
2.1 |
2.3 |
2.3 |
2.2 |
2.3 |
2.3 |
2.3 |
2.3 |
2.3 |
2.3 |
2.3 |
2.3 |
2.3 |
2.5 |
|
fuelconsumption |
2 |
2 |
2.3 |
2.3 |
2 |
2.2 |
2.1 |
2 |
2 |
2 |
2.6 |
3 |
3 |
3 |
3 |
|
|
Unit
Type |
||||||||
|
Game Thing |
strategic_bomber |
transport_plane |
|||||||
|
model # |
0 |
1 |
2 |
3 |
4 |
0 |
1 |
2 |
3 |
|
cost |
9 |
13 |
13 |
14 |
16 |
36 |
40 |
44 |
48 |
|
buildtime |
194 |
198 |
210 |
218 |
224 |
120 |
120 |
120 |
120 |
|
manpower |
4 |
4 |
4 |
4 |
4 |
4 |
4 |
4 |
4 |
|
maxspeed |
250 |
400 |
470 |
580 |
950 |
280 |
370 |
440 |
500 |
|
defaultorganisation |
30 |
30 |
30 |
30 |
30 |
100 |
100 |
100 |
100 |
|
surfacedetectioncapability |
3 |
3 |
4 |
4 |
4 |
3 |
3 |
3 |
3 |
|
airdetectioncapability |
2 |
2 |
3 |
3 |
3 |
1 |
1 |
1 |
1 |
|
surfacedefence |
4 |
6 |
7 |
8 |
10 |
1 |
2 |
3 |
4 |
|
airdefence |
3 |
5 |
9 |
14 |
18 |
1 |
1 |
1 |
2 |
|
airattack |
1 |
2 |
4 |
5 |
5 |
0 |
0 |
0 |
0 |
|
strategicattack |
4 |
7 |
10 |
13 |
14 |
0 |
0 |
0 |
0 |
|
tacticalattack |
1 |
2 |
3 |
4 |
5 |
0 |
0 |
0 |
0 |
|
navalattack |
0 |
2 |
2 |
2 |
2 |
0 |
0 |
0 |
0 |
|
transportcapability |
|
|
|
|
|
1.25 |
2 |
3.4 |
5 |
|
range |
600 |
1000 |
2550 |
4150 |
4000 |
1050 |
1900 |
3100 |
4000 |
|
supplyconsumption |
3 |
3 |
3.5 |
4.5 |
3 |
1 |
1 |
1 |
1 |
|
fuelconsumption |
4 |
4 |
4.5 |
4.6 |
5 |
2 |
2 |
2 |
3 |
|
|
Unit
Type |
||||||||||||||||
|
Game Thing |
dive_bomber |
tactical_bomber |
torpedo_plane |
naval_bomber |
|||||||||||||
|
model # |
0 |
1 |
2 |
3 |
0 |
1 |
2 |
3 |
4 |
0 |
1 |
2 |
3 |
0 |
1 |
2 |
3 |
|
cost |
6 |
7 |
8 |
10 |
5 |
7 |
9 |
10 |
20 |
8 |
10 |
12 |
14 |
6 |
8 |
9 |
10 |
|
buildtime |
120 |
120 |
120 |
120 |
150 |
150 |
150 |
150 |
150 |
120 |
120 |
120 |
120 |
150 |
150 |
150 |
150 |
|
manpower |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
2 |
2 |
3 |
3 |
|
maxspeed |
250 |
390 |
410 |
850 |
350 |
430 |
470 |
570 |
650 |
250 |
400 |
450 |
450 |
300 |
360 |
430 |
550 |
|
defaultorganisation |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
30 |
|
surfacedetectioncapability |
2 |
3 |
3 |
3 |
1 |
2 |
2 |
2 |
2 |
2 |
3 |
3 |
3 |
1 |
2 |
2 |
2 |
|
airdetectioncapability |
0 |
1 |
1 |
1 |
0 |
1 |
1 |
1 |
1 |
0 |
1 |
1 |
1 |
0 |
1 |
1 |
1 |
|
surfacedefence |
3 |
6 |
9 |
10 |
3 |
4 |
6 |
8 |
16 |
3 |
5 |
7 |
9 |
2 |
4 |
6 |
8 |
|
airdefence |
3 |
4 |
4 |
8 |
2 |
4 |
7 |
12 |
7 |
4 |
7 |
8 |
13 |
3 |
6 |
10 |
12 |
|
airattack |
1 |
2 |
3 |
6 |
1 |
2 |
2 |
3 |
5 |
1 |
2 |
3 |
3 |
1 |
2 |
2 |
3 |
|
strategicattack |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
2 |
3 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
2 |
|
tacticalattack |
3 |
5 |
6 |
10 |
2 |
4 |
6 |
8 |
13 |
0 |
3 |
6 |
9 |
1 |
1 |
2 |
2 |
|
navalattack |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
2 |
5 |
3 |
6 |
9 |
12 |
2 |
5 |
7 |
10 |
|
transportcapability |
|
||||||||||||||||
|
range |
300 |
500 |
600 |
800 |
650 |
1050 |
1750 |
1025 |
2250 |
200 |
600 |
1500 |
2400 |
1400 |
2800 |
5200 |
6000 |
|
supplyconsumption |
2 |
2 |
2 |
2.1 |
2 |
2 |
2.5 |
2.3 |
2.5 |
2 |
2 |
2 |
2 |
2 |
2 |
2.1 |
2.5 |
|
fuelconsumption |
2 |
2 |
2 |
2.6 |
3 |
3.1 |
3.5 |
3.2 |
3.5 |
2 |
2 |
2 |
3 |
3 |
3 |
3.2 |
3.5 |
|
|
Unit
Type |
|||
|
Game Thing |
flyingbomb |
flyingrocket |
||
|
model # |
|
0 |
1 |
2 |
|
cost |
4 |
4 |
6 |
15 |
|
buildtime |
44 |
60 |
120 |
180 |
|
manpower |
0 |
0 |
0 |
0 |
|
maxspeed |
640 |
5700 |
6000 |
6200 |
|
defaultorganisation |
100 |
100 |
100 |
100 |
|
surfacedetectioncapability |
|
|
|
|
|
airdetectioncapability |
|
|
|
|
|
surfacedefence |
15 |
20 |
30 |
50 |
|
airdefence |
15 |
20 |
30 |
50 |
|
airattack |
|
|
|
|
|
strategicattack |
8 |
14 |
20 |
25 |
|
tacticalattack |
|
|
|
|
|
navalattack |
|
|
|
|
|
transportcapability |
|
|
|
|
|
range |
250 |
530 |
5000 |
10000 |
|
supplyconsumption |
0.5 |
0.5 |
1 |
2 |
|
fuelconsumption |
1.5 |
2 |
2.5 |
5 |